12/11/2023 0 Comments Faceless void dotafire![]() ![]() In particular, ES is widely considered a hard counter because a well-placed Echo Slam can wipe out the entire enemy formation during a teamfight.īeware that all these heroes are very vulnerable if their ultimate is used at the wrong time, or if played incorrectly. Phase Shift to dodge Spirit Lance, if used at the right time.ĭream Coil interaction: Doppelganger doesn’t dispel it, so if PL moves too far away, he will break the coil, receive damage, and be stunned after he reappears on the battlefield.Įarthshaker, Sand King, and Leshrac can produce a significant amount of AoE magic damage with both their standard skills and ultimates. ![]() The latter also applies a 3-seconds silence, forbidding an escape with Doppelganger. They work particularly well in the early and mid game. Two AoE nukes: Illusory Orb and Waning Rift. Puck possesses a perfect skill set to counter Phantom Lancer. Instead, illusions spawned by Doppelganger might still cause issues because one of them is as tanky as the real hero. Illusions generated by Juxtapose receive 500% extra damage, so you can easily spot PL among them. The number is limited, and you can’t just rely on them to defeat him.ĪoE is your best friend. There are some abilities that ignore illusions and target automatically the real PL, such as Zeus and Spectre’s ultimate, Bloodseeker’s Rupture, and Skywrath’s Concussive Shot. He is able to generate them at an insane speed, so single-target attacks are pointless: you need to figure out who is the real hero, and destroy him before he can reset the fight with Doppelganger. Phantom Lancer relies on his army of illusions for survivability. Via the active “Guard”, you can extend the benefit to all allies during a teamfight for 12 seconds. I love the Crimson Guard because the 60 damage block is absurdly good against illusion-based heroes. ![]() Heaven's Halberd and Silver Edge block the spawn of more illusions, and also place an undispellable debuff on the hero, which helps to identify him during the fight. Silence prevents any escape via Doppelganger, so you can use also the Orchid Malevolence. The latter is helpful for the burst damage, the movement and attack speed slow aura, and the extra armor to limit PL’s damage. The former deals constant damage (to spot the illusions) and also causes the opponents to miss 17% of their attacks. Radiance and Shiva’s guard are reliable choices for AoE magic damage. The Mjollnir’s active ability is useful if placed on a hero that PL will be forced to attack, such as Axe due to his taunt. ItemsĪs an auto-attacker, you need items to gain or boost your AoE damage: Battle Fury and Maelstrom are the obvious choices. As usual, disablers are always welcomed to stop any physical dps. He enjoys good stats, lots of armor and agility (29 + 2.8 gain), a slow that works also as a nuke in the early/mid game, a tool to engage the target (Phantom Rush), and an escape (Doppelganger).Ĭountering his illusions is mandatory, but don’t forget that if you let him farm too much, the hero alone can punish easily most lineups. PL is a strong hero even without his illusions. From 7.16 Doppelganger can no longer be cast while rooted, which is a huge debuff against heroes with that crowd control effect, but still not enough to limit his dominance in pub and pro gaming. Valve started dealing with him only recently. He isn’t successful only against newbies: his pick rate spikes to 16% in the highest area of the matchmaking, while maintaining an impressive 55% win rate. In the current meta, Phantom Lancer is a tier 1 hero in competitive, and a powerful opponent at all ranks. ![]()
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